Produkte zum Begriff Processing:
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Digital Image Processing, Global Edition
For courses in Image Processing and Computer Vision.For years, Image Processing has been the foundational text for the study of digital image processing. The book is suited for students at the college senior and first-year graduate level with prior background in mathematical analysis, vectors, matrices, probability, statistics, linear systems, and computer programming. As in all earlier editions, the focus of this edition of the book is on fundamentals.The 4th Edition is based on an extensive survey of faculty, students, and independent readers in 5 institutions from 3 countries. Their feedback led to epanded or new coverage of topics such as deep learning and deep neural networks, including convolutional neural nets, the scale-invariant feature transform (SIFT), maimally-stable etremal regions (MSERs), graph cuts, k-means clustering and superpiels, active contours (snakes and level sets), and eact histogram matching. Major improvements were made in reorganising the material on image transforms into a more cohesive presentation, and in the discussion of spatial kernels and spatial filtering.
Preis: 90.94 € | Versand*: 0 € -
Digital Image Processing, Global Edition
The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed. For courses in Image Processing and Computer Vision. For years, Image Processing has been the foundational text for the study of digital image processing. The book is suited for students at the college senior and first-year graduate level with prior background in mathematical analysis, vectors, matrices, probability, statistics, linear systems, and computer programming. As in all earlier editions, the focus of this edition of the book is on fundamentals. The 4th Edition is based on an extensive survey of faculty, students, and independent readers in 5 institutions from 3 countries. Their feedback led to expanded or new coverage of topics such as deep learning and deep neural networks, including convolutional neural nets, the scale-invariant feature transform (SIFT), MERS, graph cuts, k-means clustering and superpiels, active contours (snakes and level sets), and each histogram matching. Major improvements were made in reorganising the material on image transforms into a more cohesive presentation, and in the discussion of spatial kernels and spatial filtering. Major revisions and additions were made to examples and homework exercises throughout the book.
Preis: 53.49 € | Versand*: 0 € -
Digital Video Processing
Over the years, thousands of engineering students and professionals relied on Digital Video Processing as the definitive, in-depth guide to digital image and video processing technology. Now, Dr. A. Murat Tekalp has completely revamped the first edition to reflect today’s technologies, techniques, algorithms, and trends. Digital Video Processing, Second Edition, reflects important advances in image processing, computer vision, and video compression, including new applications such as digital cinema, ultra-high-resolution video, and 3D video. This edition offers rigorous, comprehensive, balanced, and quantitative coverage of image filtering, motion estimation, tracking, segmentation, video filtering, and compression. Now organized and presented as a true tutorial, it contains updated problem sets and new MATLAB projects in every chapter. Coverage includes Multi-dimensional signals/systems: transforms, sampling, and lattice conversion Digital images and video: human vision, analog/digital video, and video quality Image filtering: gradient estimation, edge detection, scaling, multi-resolution representations, enhancement, de-noising, and restoration Motion estimation: image formation; motion models; differential, matching, optimization, and transform-domain methods; and 3D motion and shape estimation Video segmentation: color and motion segmentation, change detection, shot boundary detection, video matting, video tracking, and performance evaluation Multi-frame filtering: motion-compensated filtering, multi-frame standards conversion, multi-frame noise filtering, restoration, and super-resolution Image compression: lossless compression, JPEG, wavelets, and JPEG2000 Video compression: early standards, ITU-T H.264/MPEG-4 AVC, HEVC, Scalable Video Compression, and stereo/multi-view approaches
Preis: 97.36 € | Versand*: 0 € -
Digital Video Processing
Over the years, thousands of engineering students and professionals relied on Digital Video Processing as the definitive, in-depth guide to digital image and video processing technology. Now, Dr. A. Murat Tekalp has completely revamped the first edition to reflect today’s technologies, techniques, algorithms, and trends. Digital Video Processing, Second Edition, reflects important advances in image processing, computer vision, and video compression, including new applications such as digital cinema, ultra-high-resolution video, and 3D video. This edition offers rigorous, comprehensive, balanced, and quantitative coverage of image filtering, motion estimation, tracking, segmentation, video filtering, and compression. Now organized and presented as a true tutorial, it contains updated problem sets and new MATLAB projects in every chapter. Coverage includes Multi-dimensional signals/systems: transforms, sampling, and lattice conversion Digital images and video: human vision, analog/digital video, and video quality Image filtering: gradient estimation, edge detection, scaling, multi-resolution representations, enhancement, de-noising, and restoration Motion estimation: image formation; motion models; differential, matching, optimization, and transform-domain methods; and 3D motion and shape estimation Video segmentation: color and motion segmentation, change detection, shot boundary detection, video matting, video tracking, and performance evaluation Multi-frame filtering: motion-compensated filtering, multi-frame standards conversion, multi-frame noise filtering, restoration, and super-resolution Image compression: lossless compression, JPEG, wavelets, and JPEG2000 Video compression: early standards, ITU-T H.264/MPEG-4 AVC, HEVC, Scalable Video Compression, and stereo/multi-view approaches
Preis: 97.36 € | Versand*: 0 €
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Wie kann man Processing lernen?
Um Processing zu lernen, gibt es verschiedene Möglichkeiten. Eine Möglichkeit ist es, Tutorials und Online-Kurse zu nutzen, die speziell für Anfänger entwickelt wurden. Es gibt auch Bücher und Videos, die Schritt für Schritt Anleitungen und Beispiele bieten. Eine weitere Möglichkeit ist es, an Workshops oder Kursen teilzunehmen, in denen man von erfahrenen Processing-Entwicklern lernen kann. Es ist auch hilfreich, mit anderen Entwicklern in der Community zu interagieren und von ihren Erfahrungen zu lernen.
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Was ist die Processing-Programmiersprache?
Die Processing-Programmiersprache ist eine Open-Source-Sprache, die speziell für die kreative Programmierung und die Erstellung von interaktiven Grafiken, Animationen und visuellen Effekten entwickelt wurde. Sie basiert auf Java und bietet eine einfache Syntax und eine umfangreiche Bibliothek, um komplexe visuelle Projekte zu erstellen. Processing wird häufig von Künstlern, Designern und Pädagogen verwendet.
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Was ist eine Aufgabe zu Processing?
Eine Aufgabe zu Processing könnte zum Beispiel sein, ein interaktives Kunstwerk zu erstellen, das auf Benutzereingaben reagiert. Eine andere Aufgabe könnte sein, eine Datenvisualisierung zu programmieren, die komplexe Informationen auf eine anschauliche Weise darstellt. Eine weitere Aufgabe könnte sein, ein einfaches Spiel zu entwickeln, bei dem der Spieler verschiedene Herausforderungen bewältigen muss.
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Was ist Processing in der Informatik?
Processing ist eine Open-Source-Programmiersprache und Entwicklungsumgebung, die speziell für kreative Codierung und visuelle Kunst entwickelt wurde. Es basiert auf Java und bietet eine einfache Syntax sowie eine Vielzahl von Bibliotheken für die Erstellung von interaktiven Grafiken, Animationen und Simulationen. Processing wird häufig von Künstlern, Designern und Pädagogen verwendet, um visuelle Projekte zu erstellen und zu präsentieren. Es ermöglicht es Benutzern, komplexe Ideen auf einfache Weise umzusetzen und bietet eine Vielzahl von Werkzeugen zur Visualisierung von Daten und Konzepten.
Ähnliche Suchbegriffe für Processing:
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Digital Signal Processing
A significant revision of a best-selling text for the introductory digital signal processing course. This book presents the fundamentals of discrete-time signals, systems, and modern digital processing and applications for students in electrical engineering, computer engineering, and computer science.The book is suitable for either a one-semester or a two-semester undergraduate level course in discrete systems and digital signal processing. It is also intended for use in a one-semester first-year graduate-level course in digital signal processing. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.
Preis: 53.49 € | Versand*: 0 € -
Digital Signal Processing
Modern coverage of the fundamentals, implementation and applications of digital signal processing techniques from a practical point of view.The past ten years has seen a significant growth in DSP applications throughout all areas of technology and this growth is expected well into the next millennium. This successful textbook covers most aspects of DSP found in undergraduate electrical, electronic or communications engineering courses. Unlike many other texts, it also covers a number of DSP techniques which are of particular relevance to industry such as adaptive filtering and multirate processing. The emphasis throughout the book is on the practical aspects of DSP.
Preis: 75.96 € | Versand*: 0 € -
Understanding Digital Signal Processing
Amazon.com’s Top-Selling DSP Book for Seven Straight Years—Now Fully Updated! Understanding Digital Signal Processing, Third Edition, is quite simply the best resource for engineers and other technical professionals who want to master and apply today’s latest DSP techniques. Richard G. Lyons has updated and expanded his best-selling second edition to reflect the newest technologies, building on the exceptionally readable coverage that made it the favorite of DSP professionals worldwide. He has also added hands-on problems to every chapter, giving students even more of the practical experience they need to succeed. Comprehensive in scope and clear in approach, this book achieves the perfect balance between theory and practice, keeps math at a tolerable level, and makes DSP exceptionally accessible to beginners without ever oversimplifying it. Readers can thoroughly grasp the basics and quickly move on to more sophisticated techniques. This edition adds extensive new coverage of FIR and IIR filter analysis techniques, digital differentiators, integrators, and matched filters. Lyons has significantly updated and expanded his discussions of multirate processing techniques, which are crucial to modern wireless and satellite communications. He also presents nearly twice as many DSP Tricks as in the second edition—including techniques even seasoned DSP professionals may have overlooked. Coverage includes New homework problems that deepen your understanding and help you apply what you’ve learnedPractical, day-to-day DSP implementations and problem-solving throughoutUseful new guidance on generalized digital networks, including discrete differentiators, integrators, and matched filtersClear descriptions of statistical measures of signals, variance reduction by averaging, and real-world signal-to-noise ratio (SNR) computationA significantly expanded chapter on sample rate conversion (multirate systems) and associated filtering techniquesNew guidance on implementing fast convolution, IIR filter scaling, and moreEnhanced coverage of analyzing digital filter behavior and performance for diverse communications and biomedical applicationsDiscrete sequences/systems, periodic sampling, DFT, FFT, finite/infinite impulse response filters, quadrature (I/Q) processing, discrete Hilbert transforms, binary number formats, and much more
Preis: 54.56 € | Versand*: 0 € -
Practical Applications in Digital Signal Processing
The Only DSP Book 100% Focused on Step-by-Step Design and Implementation of Real Devices and Systems in Hardware and Software Practical Applications in Digital Signal Processing is the first DSP title to address the area that even the excellent engineering textbooks of today tend to omit. This book fills a large portion of that omission by addressing circuits and system applications that most design engineers encounter in the modern signal processing industry. This book includes original work in the areas of Digital Data Locked Loops (DLLs), Digital Automatic Gain Control (dAGC), and the design of fast elastic store memory used for synchronizing independently clocked asynchronous data bit streams. It also contains detailed design discussions on Cascaded Integrator Comb (CIC) filters, including the seldom-covered topic of bit pruning. Other topics not extensively covered in other modern textbooks, but detailed here, include analog and digital signal tuning, complex-to-real conversion, the design of digital channelizers, and the techniques of digital frequency synthesis. This book also contains an appendix devoted to the techniques of writing mixed-language CC++ Fortran programs. Finally, this book contains very extensive review material covering important engineering mathematical tools such as the Fourier series, the Fourier transform, the z transform, and complex variables. Features of this book include • Thorough coverage of the complex-to-real conversion of digital signals • A complete tutorial on digital frequency synthesis • Lengthy discussion of analog and digital tuning and signal translation • Detailed coverage of the design of elastic store memory • A comprehensive study of the design of digital data locked loops • Complete coverage of the design of digital channelizers • A detailed treatment on the design of digital automatic gain control • Detailed techniques for the design of digital and multirate filters • Extensive coverage of the CIC filter, including the topic of bit pruning • An extensive review of complex variables • An extensive review of the Fourier series, and continuous and discrete Fourier transforms • An extensive review of the z transform
Preis: 49.21 € | Versand*: 0 €
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Wie erstelle ich in Processing ROT13?
Um ROT13 in Processing zu implementieren, kannst du eine Schleife verwenden, um jeden Buchstaben in deinem Text zu durchlaufen. Du kannst die ASCII-Werte der Buchstaben verwenden, um sie um 13 zu verschieben. Wenn der Wert über 90 (für Großbuchstaben) oder 122 (für Kleinbuchstaben) liegt, musst du ihn um 26 reduzieren, um sicherzustellen, dass er im gültigen Bereich bleibt.
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Was ist das Problem bei Processing?
Das Problem bei Processing ist, dass es eine relativ niedrige Performance hat und daher nicht für anspruchsvolle grafische Anwendungen geeignet ist. Zudem ist die Sprache nicht besonders gut für die Entwicklung komplexer Software geeignet, da sie keine objektorientierte Programmierung unterstützt. Ein weiteres Problem ist, dass die Dokumentation und Unterstützung für Processing nicht so umfangreich ist wie für andere Programmiersprachen.
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Ich habe keine Ahnung vom Processing.
Kein Problem! Processing ist eine Programmiersprache und Entwicklungsumgebung, die speziell für künstlerische und kreative Projekte entwickelt wurde. Es ist relativ einfach zu erlernen und bietet viele Möglichkeiten zur visuellen und interaktiven Gestaltung von Projekten. Es gibt viele Ressourcen und Tutorials online, um dir den Einstieg zu erleichtern.
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Wie programmiere ich ein Processing-Spiel?
Um ein Spiel mit Processing zu programmieren, musst du zunächst die Grundlagen der Programmiersprache lernen. Dann kannst du mit der Entwicklung deines Spiels beginnen, indem du eine leere Leinwand erstellst und Objekte wie Spieler, Gegner und Hindernisse hinzufügst. Du musst auch die Logik des Spiels implementieren, wie zum Beispiel die Bewegung der Objekte, die Kollisionserkennung und die Punktezählung.
* Alle Preise verstehen sich inklusive der gesetzlichen Mehrwertsteuer und ggf. zuzüglich Versandkosten. Die Angebotsinformationen basieren auf den Angaben des jeweiligen Shops und werden über automatisierte Prozesse aktualisiert. Eine Aktualisierung in Echtzeit findet nicht statt, so dass es im Einzelfall zu Abweichungen kommen kann.